# (decoded with TMPL 128) Num Enemies: (9 entries) 0: Enemy Type: 1000 Location.v: 305 Location.h: 256 1: Enemy Type: 2110 Location.v: 40 Location.h: 90 2: Enemy Type: 2110 Location.v: 70 Location.h: 160 3: Enemy Type: 2110 Location.v: 30 Location.h: 290 4: Enemy Type: 2110 Location.v: 60 Location.h: 410 5: Enemy Type: 2300 Location.v: 20 Location.h: 120 6: Enemy Type: 2300 Location.v: 20 Location.h: 200 7: Enemy Type: 2300 Location.v: 20 Location.h: 350 8: Enemy Type: 2300 Location.v: 20 Location.h: 440